Struct charts::prelude::alloc::sync::Barrier

1.0.0 · source · []
pub struct Barrier { /* private fields */ }
Expand description

A barrier enables multiple threads to synchronize the beginning of some computation.

Examples

use std::sync::{Arc, Barrier};
use std::thread;

let mut handles = Vec::with_capacity(10);
let barrier = Arc::new(Barrier::new(10));
for _ in 0..10 {
    let c = Arc::clone(&barrier);
    // The same messages will be printed together.
    // You will NOT see any interleaving.
    handles.push(thread::spawn(move|| {
        println!("before wait");
        c.wait();
        println!("after wait");
    }));
}
// Wait for other threads to finish.
for handle in handles {
    handle.join().unwrap();
}

Implementations

Creates a new barrier that can block a given number of threads.

A barrier will block n-1 threads which call wait() and then wake up all threads at once when the nth thread calls wait().

Examples
use std::sync::Barrier;

let barrier = Barrier::new(10);

Blocks the current thread until all threads have rendezvoused here.

Barriers are re-usable after all threads have rendezvoused once, and can be used continuously.

A single (arbitrary) thread will receive a BarrierWaitResult that returns true from BarrierWaitResult::is_leader() when returning from this function, and all other threads will receive a result that will return false from BarrierWaitResult::is_leader().

Examples
use std::sync::{Arc, Barrier};
use std::thread;

let mut handles = Vec::with_capacity(10);
let barrier = Arc::new(Barrier::new(10));
for _ in 0..10 {
    let c = Arc::clone(&barrier);
    // The same messages will be printed together.
    // You will NOT see any interleaving.
    handles.push(thread::spawn(move|| {
        println!("before wait");
        c.wait();
        println!("after wait");
    }));
}
// Wait for other threads to finish.
for handle in handles {
    handle.join().unwrap();
}

Trait Implementations

Formats the value using the given formatter. Read more

Auto Trait Implementations

Blanket Implementations

Convert the source color to the destination color using the specified method Read more

Convert the source color to the destination color using the bradford method by default Read more

Gets the TypeId of self. Read more

The error type produced by a failed conversion.

Convert the given value into an approximately equivalent representation.

The error type produced by a failed conversion.

Convert the subject into an approximately equivalent representation.

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Approximate the subject with the default scheme.

Approximate the subject with a specific scheme.

Approximate the subject to a given type with the default scheme.

Approximate the subject to a given type with a specific scheme.

Convert the subject to a given type.

Attempt to convert the subject to a given type.

Attempt a value conversion of the subject to a given type.

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Convert into T with values clamped to the color defined bounds Read more

Convert into T. The resulting color might be invalid in its color space Read more

The error type produced by a failed conversion.

Convert the given value into the subject type.

The type returned in the event of a conversion error.

Performs the conversion.

The error type produced by a failed conversion.

Convert the subject into the destination type.

The type returned in the event of a conversion error.

Performs the conversion.

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more

The error type produced by a failed conversion.

Convert the given value into an exactly equivalent representation.

The error type produced by a failed conversion.

Convert the subject into an exactly equivalent representation.