pub trait SubAssign<Rhs = Self> {
fn sub_assign(&mut self, rhs: Rhs);
}
Expand description
The subtraction assignment operator -=
.
Examples
This example creates a Point
struct that implements the SubAssign
trait, and then demonstrates sub-assigning to a mutable Point
.
use std::ops::SubAssign;
#[derive(Debug, Copy, Clone, PartialEq)]
struct Point {
x: i32,
y: i32,
}
impl SubAssign for Point {
fn sub_assign(&mut self, other: Self) {
*self = Self {
x: self.x - other.x,
y: self.y - other.y,
};
}
}
let mut point = Point { x: 3, y: 3 };
point -= Point { x: 2, y: 3 };
assert_eq!(point, Point {x: 1, y: 0});
Required Methods
fn sub_assign(&mut self, rhs: Rhs)
fn sub_assign(&mut self, rhs: Rhs)
Implementors
impl SubAssign<&f32> for f32
impl SubAssign<&f64> for f64
impl SubAssign<&i8> for i8
impl SubAssign<&i8> for Saturating<i8>
impl SubAssign<&i8> for Wrapping<i8>
impl SubAssign<&i16> for i16
impl SubAssign<&i16> for Saturating<i16>
impl SubAssign<&i16> for Wrapping<i16>
impl SubAssign<&i32> for i32
impl SubAssign<&i32> for Saturating<i32>
impl SubAssign<&i32> for Wrapping<i32>
impl SubAssign<&i64> for i64
impl SubAssign<&i64> for Saturating<i64>
impl SubAssign<&i64> for Wrapping<i64>
impl SubAssign<&i128> for i128
impl SubAssign<&i128> for Saturating<i128>
impl SubAssign<&i128> for Wrapping<i128>
impl SubAssign<&isize> for isize
impl SubAssign<&isize> for Saturating<isize>
impl SubAssign<&isize> for Wrapping<isize>
impl SubAssign<&u8> for u8
impl SubAssign<&u8> for Saturating<u8>
impl SubAssign<&u8> for Wrapping<u8>
impl SubAssign<&u16> for u16
impl SubAssign<&u16> for Saturating<u16>
impl SubAssign<&u16> for Wrapping<u16>
impl SubAssign<&u32> for u32
impl SubAssign<&u32> for Saturating<u32>
impl SubAssign<&u32> for Wrapping<u32>
impl SubAssign<&u64> for u64
impl SubAssign<&u64> for Saturating<u64>
impl SubAssign<&u64> for Wrapping<u64>
impl SubAssign<&u128> for u128
impl SubAssign<&u128> for Saturating<u128>
impl SubAssign<&u128> for Wrapping<u128>
impl SubAssign<&usize> for usize
impl SubAssign<&usize> for Saturating<usize>
impl SubAssign<&usize> for Wrapping<usize>
impl SubAssign<&Saturating<i8>> for Saturating<i8>
impl SubAssign<&Saturating<i16>> for Saturating<i16>
impl SubAssign<&Saturating<i32>> for Saturating<i32>
impl SubAssign<&Saturating<i64>> for Saturating<i64>
impl SubAssign<&Saturating<i128>> for Saturating<i128>
impl SubAssign<&Saturating<isize>> for Saturating<isize>
impl SubAssign<&Saturating<u8>> for Saturating<u8>
impl SubAssign<&Saturating<u16>> for Saturating<u16>
impl SubAssign<&Saturating<u32>> for Saturating<u32>
impl SubAssign<&Saturating<u64>> for Saturating<u64>
impl SubAssign<&Saturating<u128>> for Saturating<u128>
impl SubAssign<&Saturating<usize>> for Saturating<usize>
impl SubAssign<&Wrapping<i8>> for Wrapping<i8>
impl SubAssign<&Wrapping<i16>> for Wrapping<i16>
impl SubAssign<&Wrapping<i32>> for Wrapping<i32>
impl SubAssign<&Wrapping<i64>> for Wrapping<i64>
impl SubAssign<&Wrapping<i128>> for Wrapping<i128>
impl SubAssign<&Wrapping<isize>> for Wrapping<isize>
impl SubAssign<&Wrapping<u8>> for Wrapping<u8>
impl SubAssign<&Wrapping<u16>> for Wrapping<u16>
impl SubAssign<&Wrapping<u32>> for Wrapping<u32>
impl SubAssign<&Wrapping<u64>> for Wrapping<u64>
impl SubAssign<&Wrapping<u128>> for Wrapping<u128>
impl SubAssign<&Wrapping<usize>> for Wrapping<usize>
impl SubAssign<f32> for f32
impl SubAssign<f64> for f64
impl SubAssign<i8> for i8
impl SubAssign<i8> for Saturating<i8>
impl SubAssign<i8> for Wrapping<i8>
impl SubAssign<i8> for BigInt
impl SubAssign<i16> for i16
impl SubAssign<i16> for Saturating<i16>
impl SubAssign<i16> for Wrapping<i16>
impl SubAssign<i16> for BigInt
impl SubAssign<i32> for i32
impl SubAssign<i32> for Saturating<i32>
impl SubAssign<i32> for Wrapping<i32>
impl SubAssign<i32> for BigInt
impl SubAssign<i64> for i64
impl SubAssign<i64> for Saturating<i64>
impl SubAssign<i64> for Wrapping<i64>
impl SubAssign<i64> for BigInt
impl SubAssign<i128> for i128
impl SubAssign<i128> for Saturating<i128>
impl SubAssign<i128> for Wrapping<i128>
impl SubAssign<i128> for BigInt
impl SubAssign<isize> for isize
impl SubAssign<isize> for Saturating<isize>
impl SubAssign<isize> for Wrapping<isize>
impl SubAssign<isize> for BigInt
impl SubAssign<u8> for u8
impl SubAssign<u8> for BigUint
impl SubAssign<u8> for Saturating<u8>
impl SubAssign<u8> for Wrapping<u8>
impl SubAssign<u8> for BigInt
impl SubAssign<u16> for u16
impl SubAssign<u16> for BigUint
impl SubAssign<u16> for Saturating<u16>
impl SubAssign<u16> for Wrapping<u16>
impl SubAssign<u16> for BigInt
impl SubAssign<u32> for u32
impl SubAssign<u32> for BigUint
impl SubAssign<u32> for Saturating<u32>
impl SubAssign<u32> for Wrapping<u32>
impl SubAssign<u32> for BigInt
impl SubAssign<u64> for u64
impl SubAssign<u64> for BigUint
impl SubAssign<u64> for Saturating<u64>
impl SubAssign<u64> for Wrapping<u64>
impl SubAssign<u64> for BigInt
impl SubAssign<u128> for u128
impl SubAssign<u128> for BigUint
impl SubAssign<u128> for Saturating<u128>
impl SubAssign<u128> for Wrapping<u128>
impl SubAssign<u128> for BigInt
impl SubAssign<usize> for usize
impl SubAssign<usize> for BigUint
impl SubAssign<usize> for Saturating<usize>
impl SubAssign<usize> for Wrapping<usize>
impl SubAssign<usize> for BigInt
impl SubAssign<Duration> for NaiveDate
impl SubAssign<Duration> for NaiveDateTime
impl SubAssign<Duration> for NaiveTime
impl SubAssign<Duration> for Duration
impl SubAssign<Duration> for Instant
impl SubAssign<Duration> for SystemTime
impl SubAssign<BigUint> for BigUint
impl SubAssign<Saturating<i8>> for Saturating<i8>
impl SubAssign<Saturating<i16>> for Saturating<i16>
impl SubAssign<Saturating<i32>> for Saturating<i32>
impl SubAssign<Saturating<i64>> for Saturating<i64>
impl SubAssign<Saturating<i128>> for Saturating<i128>
impl SubAssign<Saturating<isize>> for Saturating<isize>
impl SubAssign<Saturating<u8>> for Saturating<u8>
impl SubAssign<Saturating<u16>> for Saturating<u16>
impl SubAssign<Saturating<u32>> for Saturating<u32>
impl SubAssign<Saturating<u64>> for Saturating<u64>
impl SubAssign<Saturating<u128>> for Saturating<u128>
impl SubAssign<Saturating<usize>> for Saturating<usize>
impl SubAssign<Wrapping<i8>> for Wrapping<i8>
impl SubAssign<Wrapping<i16>> for Wrapping<i16>
impl SubAssign<Wrapping<i32>> for Wrapping<i32>
impl SubAssign<Wrapping<i64>> for Wrapping<i64>
impl SubAssign<Wrapping<i128>> for Wrapping<i128>
impl SubAssign<Wrapping<isize>> for Wrapping<isize>
impl SubAssign<Wrapping<u8>> for Wrapping<u8>
impl SubAssign<Wrapping<u16>> for Wrapping<u16>
impl SubAssign<Wrapping<u32>> for Wrapping<u32>
impl SubAssign<Wrapping<u64>> for Wrapping<u64>
impl SubAssign<Wrapping<u128>> for Wrapping<u128>
impl SubAssign<Wrapping<usize>> for Wrapping<usize>
impl SubAssign<BigInt> for BigInt
impl SubAssign<LabHue<f32>> for f32
impl SubAssign<LabHue<f64>> for f64
impl SubAssign<LuvHue<f32>> for f32
impl SubAssign<LuvHue<f64>> for f64
impl SubAssign<OklabHue<f32>> for f32
impl SubAssign<OklabHue<f64>> for f64
impl SubAssign<RgbHue<f32>> for f32
impl SubAssign<RgbHue<f64>> for f64
impl SubAssign<F32x2> for F32x2
impl SubAssign<F32x4> for F32x4
impl SubAssign<I32x2> for I32x2
impl SubAssign<I32x4> for I32x4
impl SubAssign<PointFlags> for PointFlags
impl SubAssign<Transformations> for Transformations
impl SubAssign<Transformations> for Transformations
impl SubAssign<Vector2F> for Vector2F
impl<'a> SubAssign<&'a BigUint> for BigUint
impl<'a> SubAssign<&'a BigInt> for BigInt
impl<'a, T> SubAssign<&'a Ratio<T>> for num_rational::Ratio<T> where
T: Clone + Integer + NumAssign,
impl<'a, T> SubAssign<&'a Ratio<T>> for num_rational::Ratio<T> where
T: Clone + Integer + NumAssign,
impl<'a, T> SubAssign<&'a T> for num_rational::Ratio<T> where
T: Clone + Integer + NumAssign,
impl<'a, T> SubAssign<&'a T> for num_rational::Ratio<T> where
T: Clone + Integer + NumAssign,
impl<C, T> SubAssign<Alpha<C, T>> for Alpha<C, T> where
C: SubAssign<C>,
T: Float + SubAssign<T>,
impl<C, T> SubAssign<PreAlpha<C, T>> for PreAlpha<C, T> where
C: SubAssign<C>,
T: Float + SubAssign<T>,
impl<S, T> SubAssign<Hsl<S, T>> for Hsl<S, T> where
T: FloatComponent + SubAssign<T>,
S: RgbStandard,
impl<S, T> SubAssign<Hsv<S, T>> for Hsv<S, T> where
T: FloatComponent + SubAssign<T>,
S: RgbStandard,
impl<S, T> SubAssign<Hwb<S, T>> for Hwb<S, T> where
T: FloatComponent + SubAssign<T>,
S: RgbStandard,
impl<S, T> SubAssign<Luma<S, T>> for Luma<S, T> where
T: Component + SubAssign<T>,
S: LumaStandard<TransferFn = LinearFn>,
impl<S, T> SubAssign<Rgb<S, T>> for Rgb<S, T> where
S: RgbStandard<TransferFn = LinearFn>,
T: Component + SubAssign<T>,
impl<S, T> SubAssign<T> for Hsl<S, T> where
T: FloatComponent + SubAssign<T>,
S: RgbStandard,
impl<S, T> SubAssign<T> for Hsv<S, T> where
T: FloatComponent + SubAssign<T>,
S: RgbStandard,
impl<S, T> SubAssign<T> for Hwb<S, T> where
T: FloatComponent + SubAssign<T>,
S: RgbStandard,
impl<S, T> SubAssign<T> for Luma<S, T> where
T: Component + SubAssign<T>,
S: LumaStandard<TransferFn = LinearFn>,
impl<S, T> SubAssign<T> for Rgb<S, T> where
S: RgbStandard<TransferFn = LinearFn>,
T: Component + SubAssign<T>,
impl<T> SubAssign<Ratio<T>> for num_rational::Ratio<T> where
T: Clone + Integer + NumAssign,
impl<T> SubAssign<Ratio<T>> for num_rational::Ratio<T> where
T: Clone + Integer + NumAssign,
impl<T> SubAssign<LabHue<T>> for LabHue<T> where
T: Float + SubAssign<T>,
impl<T> SubAssign<LuvHue<T>> for LuvHue<T> where
T: Float + SubAssign<T>,
impl<T> SubAssign<OklabHue<T>> for OklabHue<T> where
T: Float + SubAssign<T>,
impl<T> SubAssign<RgbHue<T>> for RgbHue<T> where
T: Float + SubAssign<T>,
impl<T> SubAssign<Oklab<T>> for Oklab<T> where
T: FloatComponent + SubAssign<T>,
impl<T> SubAssign<Oklch<T>> for Oklch<T> where
T: FloatComponent + SubAssign<T>,
impl<T> SubAssign<NotNan<T>> for NotNan<T> where
T: FloatCore + SubAssign<T>,
impl<T> SubAssign<T> for num_rational::Ratio<T> where
T: Clone + Integer + NumAssign,
impl<T> SubAssign<T> for num_rational::Ratio<T> where
T: Clone + Integer + NumAssign,
impl<T> SubAssign<T> for LabHue<T> where
T: Float + SubAssign<T>,
impl<T> SubAssign<T> for LuvHue<T> where
T: Float + SubAssign<T>,
impl<T> SubAssign<T> for OklabHue<T> where
T: Float + SubAssign<T>,
impl<T> SubAssign<T> for RgbHue<T> where
T: Float + SubAssign<T>,
impl<T> SubAssign<T> for Oklab<T> where
T: FloatComponent + SubAssign<T>,
impl<T> SubAssign<T> for Oklch<T> where
T: FloatComponent + SubAssign<T>,
impl<T> SubAssign<T> for NotNan<T> where
T: FloatCore + SubAssign<T>,
Subtracts a float directly.
Panics if the provided value is NaN or the computation results in NaN